Free online course · English
Peace, Participation and Play
Participatory Action Research and educational escape rooms in youth work
A two-module online course for youth workers, trainers, educators and facilitators, developed within the Erasmus+ project “Inclusive pathways to peace”.
- 2 modules
- 37 units
- 7 h 27 min study time
- Yes certificate
What you will learn
Module 1
Participatory Action Research with Young People
Participatory Action Research turns young people from subjects of research into co-researchers and agents of change. This module takes you through the philosophy, the five-phase cycle, the benefits, the very real challenges, and what four national teams actually found when they ran PAR on violence and marginalisation.
- Explain what distinguishes PAR from traditional research and why that difference matters in youth work.
- Apply the six core principles of PAR, and recognise equitable power-sharing as the condition that holds them together.
- Plan and facilitate all five phases of the PAR cycle with a group of young people.
- Anticipate relational, methodological and ethical challenges, and choose realistic mitigation strategies.
Module 2
Designing Effective Educational Escape Rooms
An educational escape room turns a topic into an experience people have to act their way through. This module takes you from learning objectives to puzzle mechanics, pacing, facilitation, accessibility and debriefing — and ends with you designing one of your own.
- Explain what an educational escape room is and why it works as a non-formal learning method.
- Write learning objectives specific enough to design puzzles from.
- Design puzzles across at least seven formats that carry the educational content rather than decorating it.
- Structure the four phases of the experience and manage time, difficulty and hints.
The course is designed for youth workers, trainers, teachers and facilitators. Everything you need is inside — no prior experience with research or game design is assumed.
Participatory Action Research and educational escape rooms in youth work
Peace, Participation and Play
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